attribute progression redesign. No. attribute progression redesign

 
 Noattribute progression redesign  The powerful open-source mod manager from Nexus Mods

My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Attribute Progression Redesign; Attribute Progression Redesign. Page 7 of 14 - Attribute Progression Redesign - posted in File topics: This gem has changed my game from bothersome to fun again. Attribute Progression Redesign. I tried installing Ultimate Leveling but it just took my experience away. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. #103050273 is also a reply to the same post. It's there to allow filtering and toggling of disabled mods for modlist. Endorsements. I finally decided to buy Oblivion, after wanting to do so for many years (I somehow skipped it when it was released, I guess I was too busy playing WoW and Gothic 2) and I wanted to have a little recommendation. The powerful open-source mod manager from Nexus Mods. To enhance a first time playthrough: Unofficial Patches. Unused attribute points carry over to your next level. This mod changes leveling and attribute advances to be more realistic and provide better game play. Uploaded: 23 May 2019 . Capped Bandits Marauders and highwaymen. So most people install mods to make going past level 1 suck less. Uploaded: 23 May 2019 . Kajsa a troll companion critter. im new to modding so i have no clue what mod could be doing this so i hope. 1. More posts you may like. Last Update: 06 Jul 2019. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and ♥♥♥♥ of each are addressed. The powerful open-source mod manager from Nexus Mods. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. #118986338, #119055833, #119059348, #119097113 are all replies on the same post. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. 2-49385-1-2-1562378719. Author: JakeAlaimo. AOG knock on door : Knock on locked houses to speak with people inside. CCCP is an MWSE leveling mod that implements most features of Galsiah's Character Development, with a few adjustments. You don't choose that attribute bonus. Download: Manual; 0 of 0 File information. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. SM DLC Plugin Refurbish. With this mod, any attribute points you don't spend at level up are carried over to the next one. Unused attribute points carry over to your next level. Page 2 of 3 - Skill Diary Redone - posted in File topics: In response to post #84282203. Right. Feel free to remove the `allow-scripts` from the sandbox attribute. Ultimate Leveling does what you mentioned, though. Attribute Progression Redesign v1. Choose download type Free Realistic Leveling tackles the separate issue of efficient player leveling. 1. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Spoiler YoungSquad wrote: Can I still got multiplier from minor skills alfter I reach 10/10 main skills and got level up sign? In vanilla oblivion if you got 9/10 you still can change multipliers, but if you reach 10/10, skill multiplier is locked. This only applies to the player. User images. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. Companion neeshka. That's what I'm going for with this new thread, at least. Originally posted by D. #106485348, #106494948, #106891408 are all replies on the same post. ) and have yet to run into issues. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Unused attribute points carry over to your next level. I was trying to get my intelligence and willpower up so even though I was already able to level, I trained those. If you use anything I'd recommend Attribute Progression Redesigned. It keeps the heart of the original leveling system while reducing the stress of min/maxing, making leveling a more enjoyable process. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. I'm currently torn between a few different leveling mods. However, I fear that. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. Knights of the nine revelation. For the leveling itself I also like Attribute Progression Redesign, it's vanilla leveling made more forgiving. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. Uploaded: 23 May 2019 . +Attribute Progression Redesign +Maskars Oblivion Overhaul 4_9_4_2 +OOO Misc Files +Oscuros Oblivion Overhaul Extended meshes +Oscuros Oblivion Overhaul Extended +OOO Shivering Isles +OOO esps +Oscuro's Oblivion Overhaul BSA +Companion Share and Recruit -Gameplay Core_separator. Through the Valleys v2. Attribute Progression Redesign. Companion Fergus 2. About the Levelling system. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Uploaded by JakeAlaimo. However, I fear that. That’s basically a cheat mod. I'll resolve this later" and after months I'm finally looking to get back to it. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. I haven't played it modded since like 2011. For a vanilla experience i suggest you the franscesco and attribute progression redisign,than you can add any texture mod that you want (avoid too many texture over 2k size) For the grass take Far Cry inspired Grass - Expanded + smooth grass (dont use any other mods about grass because they cause stuttering in combination of many texture mods). Capped Bandits Marauders and highwaymen. Your "racial attributes" for the purposes of the mod's calculations are just whatever attributes. 06 Jul 2019, 3:05AM. Unused attribute points carry over to your next level. Attribute Progression Redesign 89 Balanced NPC Level Cap - Logical Levels for All NPCs 90 Balanced Unleveled Rewards 91 Faster Horse Dismount 92 Complete Clutter and. 1. For another option, take a look at Attribute Progression Redesign. Better Dungeons. Not necessarily recommended to use with the guide/Ascension but it seems to work fine. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Keeps the flavor of the original system, lets any unused attribute bonuses carry over to the next level. Attribute Progression Redesign has been my favorite. It's only a guess, but I wouldn't be surprised if the requirements for leveling up are met in your game, which sounds like. Gameplay"," Creating a Separator in MO2. I was like "well, ♥♥♥♥. Feel free to remove the `allow-scripts` from the sandbox attribute. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. I think it fixes a huge problem while retaining the logic that your attributes increase according to. Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. And each level you still get a +1/1/1 bonus. Last updated 06 July 2019 3:05AM. Safe to use . Skills and Leveling. How it works is that, lets say you raise your skills enough going from level one to level two to raise your willpower by +2. Attribute Progression Redesign Unused attribute points carry over to your next level. I'm currently torn between a few different leveling mods. If you don't use the guide also get the 4gb patch and unofficial patches ( Oblivion , Shivering Isles , KotN+DLCs . Spoiler Fyrcynn wrote: How does this play with Ultimate Leveling from. Please pardon my lack of knowledge but googling has not… Page 6 of 14 - Attribute Progression Redesign - posted in File topics: In response to post #72911093. Unused attribute points carry over to your next level. CryptoA diary that tracks useful information about your class, skills, and attribute bonuses. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Page 3 of 11 - Attribute Progression Redesign - posted in File topics: In response to post #70342578. 1. Attribute Progression Redesign combined with Skill Diary Redone. I would recommend using PushTheWinButton's Automatic Attributes or PistachioRaptor's Attribute Progression Redesign, depending on if you prefer an automatic system or something closer to vanilla but without all the nonsense. So, in my view, mods that give you +5 every level for every attribute are too strong and this is a mild version of it: it remembers the points that you haven't used at level up. Created by Jake Alaimo . If you use anything I'd recommend Attribute Progression Redesigned. They don’t remove level scaling, they embrace its positives but put limits and caps on it to make it much much better than vanilla Oblivion all why preventing the need for efficient leveling and and. Page 6 of 13 - Attribute Progression Redesign - posted in File topics: In. supporter; 129 posts; 1 kudos; 02 June 2021, 10:23AM. This mod redesigns the attribute progression system slightly to prevent min-maxing hell while still maintaining Oblivion's balance and design intent. Allowing you to accumulate a +5 to a stat without having to fullt focus it. Page 15 of 25 - Zensalins Oblivion Overhaul - posted in File topics: In response to post #72108788. Last updated 06 July 2019 3:05AM. Last Update: 06 Jul 2019. bkrugby78 •. None touch the. Download: Manual; 0 of 0 File. Download: Manual; 0 of 0 File information. Original upload 23 May 2019 5:09PM. Uploaded by JakeAlaimo. Last updated 06 July 2019 3:05AM. I'll resolve this later" and after months I'm finally looking to get back to it. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Choose. Unused attribute points carry over to your next level. The original guide was created by PushTheWinButton, and the Wabbajack version is created and maintained by yours truly. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. Author: JakeAlaimo. It's there to allow filtering and toggling of disabled mods for modlist. 5% Crit Chance per Attribute. Its the most faithful to the original system except for the fact that attribute bonuses which you dont select carry over to the next level. Game runs good, and enjoying the content recommended, except when in some in-game menus the game seems to display slow, like to maybe 1 frame every few seconds. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI'm looking for mods to fix oblivions terrible difficulty slider. . Attribute Progression Redesign Unused attribute points carry over to your next level. The thing is that I really enjoy questing and exploring in Oblivion, but I don't enjoy doing repetitive things to grind for skill levels. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Unused attribute points carry over to your next level. Lightweight - no permanently-running scripts. 3 comments. Attribute Progression Redesign: A leveling fix that keeps the flavor of the original system. Attribute Progression Redesign. That's what I'm going for with this new thread, at least. hide. Some mods i highly recommend you for a vanilla friendly fixed experience: • Unofficial Patches • Maskar Unarmored Skill • Attribute Progression Redesign • Simply Better Inventory • Just a Bigger Map • Balanced Unleveled. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p Attribute Progression Redesign 119 Rebalanced and Unleveled Quest Gold Rewards 120 Balanced Creature Stats - Fixed Level Scaling. Unused attribute points carry over to your next level. Skills and Leveling. Krraken a land dreugh companion. Media . I set up a profile in MO2 according to the excellent instructions laid out in PushTheWinButtons Through the Valleys oblivion modding guide, and have added no mods from outside his guide. Knights of the nine revelation. I really want to play the game (to be clear I have around 4 hours in the game). Edited by ulysses, 10 October 2020 - 12:07 am. Worth pointing out that his Real. Unused attribute points carry over to your next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI recommend Attribute Progression Redesign alongside it; super simple overhaul to the leveling system that's faithful to the original. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pWanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. Better Dungeons : as described. Unused attribute points carry over to your next level. Easy and straightforward. ago. Typically unwise to uninstall mods mid playthrough. Attribute Progression Redesign v1. I was like "well, ♥♥♥♥. Attribute Progression Redesign. Unused attribute points carry over to your next level. Feel free to remove the `allow-scripts` from the sandbox attribute. Attribute Progression Redesign [It's a very simple mod, yet it makes minmaxing much less important by simply carrying skill points between level-ups. Vanilla Combat Enhanced helps with the damage sponges. attribute progression redesign myserious bears epic necromancy carry weight modifier x4 maskars oblivion overhaul marriage. Safe to use . Page 4 of 4 - Skill Diary Redone - posted in File topics: In response to post #105740698. Every level after level 5 provides a flat +1 damage bonus. Original upload 23 May 2019 5:09PM. Attribute Progression Redesign. Unused attribute points carry over to your next level. Other mods that forego Oblivion's traditional level-up system and automatically increase your attributes or provide flat attribute bonuses are very likely altering Oblivion's progression curve. This can lead to pointless and tedious efforts to optimize multipliers at each l Attribute Progression Redesign, which allows unused attribute bonuses to carry on to the next level up. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Author: JakeAlaimo. I made a character that's exactly wrong according to every efficient level guide. Version 537. This mod allows for attribute bonuses to carry over between levels. Uploader: JakeAlaimo. Very vanilla way to fix the most appalling aspect of the original leveling system. the function setupUI (), in which the progression attribute is set, is not called by default. Last Update: 06 Jul 2019. Attribute Progression Redesign, It's reletively new and had kind of flown under the radar I feel like. Oblivion character overhaul version 2. esp - You can press E then A to take all items/loot instead of clicking with the mouse on "Take all". Vanilla leveling is bad, yes. This is my favourite for sure. Unused attribute points carry over to your next level. Unique DLs-- Total DLs-- Total views-- Version. Balanced Unleveled Rewards. Check your status: you have no negative status. Attribute Progression Redesign. 2. It's there to allow filtering and toggling of disabled mods for modlist. I used those on my last playthrough and it worked really well. I'll resolve this later" and after months I'm finally looking to get back to it. Unused attribute points carry over to your next level. That's what I'm going for with this new thread, at least. Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. Totally useless. I was like "well, ♥♥♥♥. Download a mod that gives you a +5 attribute level up on every level up. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Credit also goes to the mod's author, PistachioRaptor, whose help and guidance were invaluable in figuring out how to make this, my first Oblivion mod. Uploaded: 23 May 2019 . A subreddit dedicated to mods, screenshots, videos, tactics, news and anything else related to Bethesda's…Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. For whatever reason, this mod ended up not only being less effective than manual leveling, but also breaking my. I'd never recommend a +5 attribute mod. Feel free to remove the `allow-scripts` from the sandbox attribute. HG eyecandy. So most people install mods to make going past level 1 suck less. Endorsements. Companion Vilja. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. Credit also goes to the mod's author, PistachioRaptor , whose help and guidance were invaluable in figuring out how to make this, my first Oblivion mod. . I was like "well, ♥♥♥♥. 1. Better Dungeons : as described. . Vanilla leveling is bad, yes. Showing 1 - 2 of 2 comments. I dont have a lot bc is my first playtrouht and i want the most vanilla like possible. Uploaded: 23 May 2019 . Stay tuned for future coverage of Cyberpunk 2077,. A diary that tracks useful information about your class, skills, and attribute bonuses. Normally I would recommend Oblivion Scaling Unclusterfucked, but I've seen complaints that this mod goes overboard and makes very. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Forget you've ever installed this mod. Author: JakeAlaimo. Safe to use . Created by Jake Alaimo . any suggestions? comment sorted by Best Top New Controversial Q&A Add a Comment. Last Update: 06 Jul 2019. ini file for any changes or any changes to DarnUI files if you have that installed. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. attribute progression redesign seems to be a good companion mod to this. Curse of Hircine Resurrected. Thanks for providing vanilla overrides (not a fan of those particular changes, especially for a magic-oriented character makes the early game unnecessarily hard). Author: JakeAlaimo. My favorite is Attribute Progression Redesign. I prefer Attribute Progression Redesign as it just makes unused modifiers rollover, so it’s the same points as you would have got had you efficiently leveled. Lightweight and now customizable!Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. esp - A book that keeps track of what skills you have gained and makes it easy to see what bonus you get when level up. MediaIm afraid an altar of the nine does NOT restore attributes that are NOT mentionned in the status tab. Unique DLs-- Total DLs-- Total views-- Version. The level scaling as you mentioned is the real problem, and the only real way to change that is to use an overhaul. Now I'm testing Attribute Progression Redesign, which is way simpler and keeps the vanilla leveling, just allowing you to carry over your bonus stats to later levels. Virus scan. That mod adds any attribute bonus progress to a pool, which is. Virus scan. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pPage 2 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #70461028. I like to use Attribute Progression Redesign which fixes the need to min max for +5s, allowing unused increases for an an attribute to carry over to future level ups, alongside. Krraken a land dreugh companion. This mod redesigns the attribute progression system slightly to prevent min-maxing hell while still maintaining Oblivion's balance and design intent. My take on disincentivizing min-maxing approaches to gameplay while also. I reccomend Attribute Progression Redesign. Every level after level 5 provides a flat +1 damage bonus. None. Use Attribute Progression Redesign. Attribute Bonus Skill Tree Progression; Body +2 Max Health per Attribute Point: Skills in this Attribute focus on proficiency with Shotguns, Light Machine Guns, and Blunt weapons. Krraken a land dreugh companion. I used those on my last playthrough and it worked really well. Started up a new game, playing with the "Through the Valleys" modding guide. Posted by 21 hours ago. I was like "well, ♥♥♥♥. The level scaling as you mentioned is the real problem, and the only real way to change that is to use an overhaul. Krraken a land dreugh companion. Uploaded: 23 May 2019 . Attribute Progression Redesign Dynamic Oblivion Combat v2 Balanced NPC Level Cap Practical Training Ascention Leveled Creature Flag Fix Balanced Unleveled Rewards. New base attributes at level 18 image - Odyssey mod for Elder Scrolls IV: Oblivion - Mod DB. esp battlehorn castle spell tomes kvatch rebuilt-no more burned grounds mehrunes razor shivering isle frostcraig horse armor vile lair orrery thieves lair. Virus scan. How can i tell if realistic leveling is working?Still best paired with the leveling mod of your choice (TtVs uses Attribute Progression Redesign, which I also really like since it's basically a more forgiving/less grindy vanilla. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p. Unused attribute points carry over to your next level. Uploaded: 23 May 2019 . You can easily overcome this with Attribute Progression Redesign and A Fair Attribute Gain Change along with this mod to track your skill gains rather than use a boring +5 to all attributes mod while preserving the vanilla system. I'm currently torn between a few different leveling mods. Prev; Page 37 of 93 ; 35; 36; 37; 38; 39; Next »Attribute Progression Redesign. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. Since this mod is just an esp file it goes into the Data folder. File size. Uploaded: 23 May 2019 . Ultimate levelling is my favorite , it has options you can change in game , you will need menuque and link mods also tho. That's what I'm going for with this new thread, at least. I recommend Customizable Magic Progression to just solve the magic part. (keyboard, not needed on controller) SD Skill Diary. Attribute Progression Redesign. Attribute progression redesign. It makes any unused bonuses rollover into the next level, making it much easier to get +5 without tearing up the vanilla system and trying to make a new janky scripted system. 1. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. This user has not added anything about themselves. ashthediciple endorsed a mod 'Balanced Creature Stats - Fixed Level Scaling' 14 March 2023, 7:11PM. Trying to optimize the number of attribute points you earn each level can drain Oblivion of fun. attribute progression redesign in my opinion. Use Wrye Bash and Oblivion Mod Manager. Skills and Leveling. Spoiler MisterJygg wrote: Hmmm, I loosely followed the Through the Valleys modlist, omitting some mods as well as adding in some new ones. report. Attribute Progression Redesign [It's a very simple mod, yet it makes minmaxing much less important by simply carrying skill points between level-ups. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Dynamic Oblivion Combat : Better Combat. #72121428 is also a reply to the same post. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p Get app Get the Reddit app Log In Get the Reddit app Log In Today is my first day trying to mod Oblivion (GOTY Deluxe edition off Steam) on my laptop. A massive new update has arrived for Cyberpunk 2077 alongside the new expansion, Phantom Liberty. To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI already have everything installed on the correct way, Wyre Bash, OBSE, parches. () ChaseCameraMod (i dont get dizzy anymore)Now one thing I want to mention that I am using the "Through the valleys" mod guide with stuff like Acension and the attribute progression redesign so I'm not sure how much this effects that. Attribute progression redesign. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. Kajsa a troll companion critter. 957. I'll resolve this later" and after months I'm finally looking to get back to it. I'm using the Ascension and Attribute Progression Redesign mods, so at least I don't have to worry about efficient leveling. Created by Jake Alaimo . - Page 14 - AWKWARD ZOMBIEMods . This applies to melee, unarmed, spells, and bows regardless of skill level. Lightweight and now customizable! Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. Reply druyd. The devs intended it to provide natural bonuses depending on the skills your character uses. hi as the title says i have been playing oblivion and only recently started to go into dungeon locations and every place i go to there is a bunch of naked npc just standing there and i see the dungeon has been cleared because there was even more further down fighting the enemies. And it kicks in when you level up - with other words, when the prequisites for leveling up are met AND you try to sleep. txt, but adds some insecurity. This can lead to pointless and tedious efforts to optimize. That's what I'm going for with this new thread, at least. 2. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. 5 in the game, but you should update to the newest one. This mod allows you to create scrolls from your spellbook for a fee of gold. Skills and Leveling. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Makes combat much more satisfying. Apart from that, check your Oblivion. However, I fear that. Collections . Attributes you don't use when leveling up carry over to the next level. This mod doesn’t provide retroactive health of its own, but should be compatible. I'd be happy to expand this mod. You’ll enjoy it more that way. This user has not added anything about themselves. This mod provides a +5 multiplier at level up for each attribute with any skill point input. Ascension itself only affects game settings and leveled lists for the most part but it goes with Balanced NPC Level Caps and Balanced Creature Stats as well as Attribute Progression Redesign. It offers the simple solution of allowing unused attribute bonuses to carry over to the next level up screen. Endorsements. Reply More posts you may like. However, I fear that. They don’t remove level scaling, they embrace its positives but put limits and caps on it to make it much much better than vanilla Oblivion all why preventing the need. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. Last updated 06 July 2019 3:05AM. Unpopular Opinion: The Level System is Fine. 951. Gonna recommend these two: Balanced NPC Level Cap and Balanced Creatures Stats.